11/14/2022 0 Comments Camera files for ezdok 2 pmdg 737 fsx![]() ![]() I use a small numeric USB keyboard placed on my center pedestal for the switching but you can assign a switch on the yoke or via any suitable card that can send a keypress to P3D to perform the switching. ![]() If you modify camera.cfg to your own liking - remember to ALSO reconfigure aircraft.cfg/ CPT VIEW (CameraDefinition.001) to the same updated numbers !! Zoomfactor is set to 0.7 (can be changed in the files) The switching will be in effect between CPT - F/O - UNCORRECTED VIEW. If you see "Uncorrected view" - press the assigned keyboard sequence again. Keep an eye when switching on upper right screen corner where you will see which screen is active - F/O view or CPT view. (P3D Settings- Controls - Button and Keys - change Views (next in the category) to your preferred assignment) You should now be able to switch screens "on the fly" with SHIFT Aīetter still to change that assignment in P3D Config to "RETURN". Copy my camera.cfg and aircraft.cfg into the above places. ( in C:\Users\YOUR NAME\AppData\Roaming\Lockheed Martin\Prepar3D v3 andĬ:\Program Files (x86)\Lockheed Martin\Prepar3D v3\SimObjects\Airplanes\Prosim 737-800 Regular )Ģ. Take a safety copy of present CAMERA.CFG and AIRCRAFT.CFG for your Prosim 737 - VERY IMPORTANT !!! I take NO responsibility or give NO support for this mod so if you are unsure do not try !ġ. THIS IS FOR SINGLE SCREEN in P3D with a Front View ONLY !!! You can use it at any time even in flight ! Works like a charm and switches the screen immediately to/from CPT and F/O side in order to avoid sideslipping effect. Once again, sorry for any problems as I hate it when this sort of thing happens so I know it must be a real pain for you too. Any chance you could send me your default scenario flight files I will continue testing later today to see if I can replicate your exact error. I can only conclude at the moment that having a custom camera set is conflicting with the mod. Didn't test what would happen with the F22 so something to try later To further test, I then re-loaded the modified files, restarted P3D with the f22 default, switched to my prosim738 and the mod still worked as normal. To get P3D to work again I deleted my custom default scenario, P3D then restarted with its normal f22 default. The error is not the same as you quoted, it simply refuses to even start P3DĬopying the backed up files back to their locations did not cure this error. This is of course not the P3D default scenario but a custom made one for the Prosim738. In the short time I have had to test I can only get P3D to have any error when I have a default scenario with a custom camera saved in the scenario. When satisified modify the camera.cfg file with the new figures. To test things quickly, assign a keyboard letter to "reload user object", make your adjustments using notepad or similar, save file and press this key after, it will reload your aircraft and include the updated figures. You may now need to adjust the views to suite your requirements, try large values so you can see what the numbers do, read the fintions I enclosed for a translation of what the figures do ( these are the statements after the //, 5 lines in total ) In P3D or FSX assign a button as discussed above, I use the attend button as its convient and mostly unused. In the aircraft.cfg delete the finations in that file and replace with the enclosed ones, you should now have only 2 finitons Lockheed martin/Prepar3d v3/simobjects/airplanes/Prosim 737-800 Regular/aircraft.cfgĬopy the enclosed camera.cfg file to location above or your FSX one and replace the existing one Users/***/app data/roaming/lockheed martin/Prepar3d/cameras.cfg make backups of the following files (for FSX the same files in the FSX installation paths) The aircraft cfg entries flip between this view and the FO view, so if you need to adjust the captains view for your setup then you will need to adjust both the cameras.cfg and the aircraft.cfg entriesġ. The captains view is loaded by cameras.cfg file which contains only one entry. The button is assigned to either, shift A, which is view ( previous in curent category) in FSX or P3D controls or View Previous in FSUIPC. Their purpose is so I can switch between the captains and FO view at the touch of a button. If you like watching yourself land or little cargo trucks then stop right here as this is not for you as the only views are captain and FO Here are some camera files I have been experimenting with. SEEMS THERE MAY BE A PROBLEM SO DO NOT USE FOR NOW ![]()
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